vineri, 4 august 2017

The carrom project

I made some videos about my carrom project. The written information i will post here or in another topic.

Only if my cat won't interfere
 
  
42 cm board, without center drawing yet and laquer
 
 He is watching ...

Carrom DIY

marți, 30 mai 2017

Toys and toys modding

As the upper little button say, i will present here toys and toys modding. I will start presenting a carrom board i make.

sâmbătă, 25 martie 2017

Digism



Program: Digism
Developer: Ken Silverman
Publisher: Ken Silverman
Platform : Dos
Year: 1993
Genre: sound converter/player

It is a dos program that converts/play .sm and .snd files, which are sound files, to .wav files, another sound files.


 Controls :

- Use the keyboard

Cycles :

- auto

advsys

virtual bacterium A-Life


 Be sure to have DOS4GW.exe, which eliminates the 640 KB conventional memory limit




Program : virtual bacterium A-Life
Developer : Tom Dobrowolsky
Publisher : Tom Dobrowolsky
Platform : Dos
Year : 1999
Genre : simulation program


A 2d celular type random life simulator.

Dosbox turbo advice :

Cycles depends on the speed you want.

 Controls :

- Click B, which represents space. Click a second time to randomize.
More info below.

Cycles :

- auto, more or less



moonedit
DOS/4G

Google translate from polish to english, which is not perfect :

.oo l E and F Oo.
                - Simulation of life komrek

      by Tom Dobrowolski 08.1999
         tdobry@kki.net.pl


I. The essence of life komrkowego
---------------------------

0. Basics

Life komrek a continuously changing.
Ran slowly getting larger territory and gather si By creating AD models.
Their life consists of several basic processes, such as:
movement, rozmnaanie, odywianie, aging and dying.

Have two parameters: age and energy.
It uses its energy for all vital processes and their result
It is passed surroundings (conventionally in the form of heat).
rdem energy znw environment, energy ktrego constantly Ron
(Conventionally above measures influence the world - warming)
If energy environment Staa lay out bya byby closed
and ALSO population komrek Staa.
Thanks to the increase of energy to fine the population slowly Ron.

The aim is to master the growing population to strengthen their territory by Increasing
liczebnoci as a result of breeding.

The program did not use any random numbers generators, life is komrek
completely deterministic and each time (with the same initiation)
will rozwijao si same!


1. Initiation

Stan pocztkowy BANK Adding one komrka, relatively high energy, capable
to produce (as a result of propagation) without additional quantities of energy are set forth komrek.


2. If you mix and odywianie

Komrki of larger power (stronger) move more quickly.
Komrek The aim is to get the greatest possible amount of power and propagating a
to this end, they can connect to a inn at the same time komrk sumujc energy,
ments This is the process of nutrition.
Yes wic these KTRE move more quickly (strong) try to catch up with a
slower (sabe) and eventually nastpuje poarcie komrki sabszej,
which he has become a course do their best to escape.


4. Rozmnaanie

The process rozmnoenia nastpuje when the komrka has energy requirements
and it consists in dividing a komrki.
An emerging new komrki of total energy rwnej energy komrki parent
(The amount depends on the dimension: 2d - 4 3d - 6, 4d - 8)

Example 2D:

           (1)
 (4) -> (1) (1)
           (1)

(E) - komrka energy "e"

After rozmnoeniu, komrek is more but there are sabsze, so try out for energy ...
cay and the cycle is repeated from the beginning.


5. Aging and Dying

Natural process zachodzcym the internal structure komrek is aging,
This is the simplest pointer age komrki, who Ron in time.
The process of dying nastpuje within a certain age and consists in passing (gradual)
a power setting in turn leads to the disintegration of komrki.
Because dying komrki not isolate out too much from others controlled the
no other komrek and wic without nutrition no sentence together wystarczajcej
amount of power needed to rozmnoenia.


II. program Description
-----------------

1. Control:

Space - accelerated development mode (without preview)
Enter - arrest and browsing of previous movements / resume action

In viewing mode (remembers a limited number of movements backwards):
<> - The action forward / backward
<< (Two times "<") - at the beginning
>> - End
Shift + <Shift> - frame by frame
/ - Stop

F1 - powrt to the initial state

cursors - move a camera
gray "+" gray "-" - rapprochement

1 - change kolorw
2 - change ksztatu komrek
3 - kind of blurring (blur)
4 - info (T = time, and P = population)

In 3D and 4D
q, a, z, x - rotating
w, s - Featured wsprzdnej With 4D

2. Parameters:

life.exe <file with the state komrek> <target time simulation> <q - text mode>

eg.
life grow
 - Reads (if the file already exists) and saves the state of the simulation file grow
life grow 10000 q
 - Simulation in text mode performed until 10000


water





Program : voxel water effect
Developer : Tomasz Dobrowolski
Publisher : Tomasz Dobrowolski
Platform : Dos
Year : 1998
Genre : simulation program

A water simulator with waves.

Dosbox turbo advice :

Cycles depends on the speed you want to move the waves.

Controls :

- See the below translation

Cycles :

- auto, more or less

moonedit

Google translate from polish to english, which is not perfect :

- Water effect -
 by Tomasz Dobrowolski

This effect is based on the well-known algorithm of water, but it looks a little better;)
This is because the water is displayed in a different way than I have seen it in other
implementations ...
The surface water is generated voxelowo and is transparent,
you can see through her bottom (which is distortion) and added simple
lighting of the side of the stage ...

At the bottom you can see a small white pointer - the place from which begin Aug. do waves,
You can move the mouse and the buttons do waves (left-lines still, right-droplets).
Also implemented a few interesting effects (keys 1-5):
1-Rain
2-waterfall (say)
3-sine wave
4.5-large droplets (something like boiling water)

Enter'em button to switch between the two modes: bottom + lighting and clean-voxelowy.

At startup (water.exe) can be given parameters:
other texture of the bottom (it must be pcx sized 128x128 and the palette of smooth transitions !!!)
-p uses a pallet of pcxa
filter - water parameters

Have fun.

water.exe - glowny file
env.pcx - standard bottom
runme.bat - runs water.exe without any parameters
blood.bat - red water (you can say the blood)
blood.pcx - texture to "blood"
stawik.bat - water with a higher parameter of wave propagation
stawik.flt - filter
 (You can change the parameters of the water, but I did it quite stupid ... and not even describe how; (
  like someone wants to let himself wykapuje - and so you can not get other effects ...)

marți, 14 martie 2017

Just made a paper poster with Simcity 2000 editor

 The image of the paper poster

The original image saved is a .pcx, here saved as .png
Either way, is a 63 color image saved from the editor, for printing.



I bought Simcity 2000 edition speciale, which is a french edition. SCURK is the game editor which lets you modd or make from scratch buildings. The image of the poster is not very good, as my phone doesn't capture well some times :) I don't know all the french words but i am happy :)

joi, 16 februarie 2017

Big Blue Disk



Developer : Softdisk Publishing
Publisher : Softdisk Publishing
Platform : Dos
Year : 1986 - 1998
Genre : disk magazine

It is a program as a disk magazine, in floppy diskettes and cd, which presented news, games reviews as in form of a virtual pc magazine.

Dosboxturbo config example :

mount d: /storage/sdcard1/dos/
d:
cd bbd01
go

Controls :
- d-pad keys

Cycles :
- auto

miercuri, 8 februarie 2017

Deselect "Experimental low latency audio" if a game audio stutter

 

If you enable "Experimental low latency audio" in the game Wasteland, it may cause weird stuttering sounds, and the letters from the dialog will scrool faster. If you disable it, from dosbox manager or dosbox turbo, the weird sound will disapear and the letters will scrool slower.

Deselect "Map DPad to Input Device" if a game menu is not working



If the game up and down movement in the menu or in the game doesen't work, deselect "Map DPad to Input Device" option from dosbox manager or dosbox turbo.

Select "Map DPad to Input Device" if a game menu is eratic



If the game up and down movement in the menu is eratic (ex. Cdogs), select "Map DPad to Input Device" option from dosbox manager or dosbox turbo.

How to fix Gold Box Engine games save path error

 A Gold Box Engine game is a game made by SSI company. They were many rpg wich share a look-a-like like Ultima, on a Dungeons and Dragons setting.
Gold Box
In a Gold Box Engine game delete your game file .cfg (not your dosboxturbo .cfg) and it will ask you questions regarding sound in your game setup and than press enter for the default path. It will save in the right folder of your game, even if your game say a different game save path, when it is asking you for the default.
Or modify the .cfg (which is buck.cfg) and write :
D:\save\
Than, it will make a save folder with for your save files.
The first sentence i wrote here, about sound setup, may not be necesary for other Gold engine games, if it doesen't require sound setup.

sâmbătă, 4 februarie 2017

Ideas for dosbox turbo

- Shortcut of a dos game to android screen. This will allow to have games shortcuts to your android phone screen, like in windows, when you are using dosbox turbo
- Add user skins
- Add user themes
- Add user buttons
- A zoom option. I know this is not conform with Dos, so it may not be done, maybe
- Different warnings added
- More shortcuts, than the one in the upper bar of the screen
- Add a "take screenshot" and "video recording" option
- Add a copy/paste by touch

These will be dosbox turbo dependent, not dos game/program. Your game/program will do what is programed to do.

vineri, 3 februarie 2017

Kriss Asick from pixelships, advice about pixel drawing

I make, as a hobby, sprite drawings. Being in the begining, i asked a well known dos game reviewer, gamer and dos game 3.1 game developer, Kriss Asick, from the below site and youtube channel, about some advice.

Best pixel art advice is to get yourself a good pixel pusher, magnify your image in the program, and just draw stuff. The reason it's called "pixel" art is because you're plopping pixels in individually and then essentially shaping what you're drawing as you go along, kinda like if it were possible to sculpt with paint. :B
His site :
pixelships
His youtube channel :
Pixelmusement

sâmbătă, 28 ianuarie 2017

Modify your cfg file for playing a game



Example in a cfg file, which is a text file in your phone :

mount d: /storage/sdcard1/dos/
d:
cd dooms
doom

I know i talked about below in the link, for multiplayer, which is the same but more lines added.
Server hosting and joining in ipx and netbios

marți, 24 ianuarie 2017

Eforie North (resort on the Black Sea shore) Culture house monitor and keyboard



I went a few months ago there and saw the above. The resort is one of the most beautifull resorts in Romania, and the monitor - keyboard in the nature settings has a nice feeling to it.

vineri, 6 ianuarie 2017

Caesar



It could be better if we didn't have to keep double click on a laid building just that the pointer transforms and than be used on the below bar, to choose something.
When the pointer transforms, moving on the map doesen't work. Only when you hold a building type on screen works.
Buildings have no name by hovering the mouse pointer over them.
Buttons are not named by hovering the mouse pointer over them.
Sound is only a click type and music is only in the begining, not ingame.
Animation and graphics ingame are good, but you have to have imagination.


I will follow a type of review as below .
game jetpack christmas

Buttons from A to Z vs Blog Archive

I have to follow a different approach. The few games that i reviewed will go on the right, on the Blog Archive. It is easy to find there and click, than to click only on the buttons from A to Z, above. Of course that you must click buttons from A to Y, to find the game review you want, but try booth ways. When you will click buttons from A to Y to fing a review, you will find link named, like now on button C, you find the game Caesar.